| Augmented Reality |
Image-Based Rendering |
Autonomous Agents |
Computer Vision |
![]() Estimating outdoor daylight parameters from a single image using knowledge of date, time, and location on Earth GRAPP 2008 PAPER |
![]() Real-time glossy surface visualization based on fitting parametric reflected radiance functions to images acquired from a multitude of viewpoints under constant illumination GRAPP 2008 PAPER VIDEO |
![]() Comparing the performance of two techniques for approximating an environment map with directional light sources. How many sources are needed to achieve a certain accuracy? SCIA 2007 PAPER |
![]() A scalable approach to rendering photorealistic augmented reality in real-time including shadows and interactions between real and virtual shadows GRAPP 2007 PAPER VIDEO1 VIDEO2 |
![]() A linear approach to determining the illumination (sky and sun contributions) in outdoor daylight scenes. ICPR 2006
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![]() An AR system rendering objects into scenes with image-based lighting but adaptive to the illumination conditions of the scene GRAPP 2006
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![]() A non-linear optimization technique for finding the directions and power of directional light sources to approximate an HDR environment map for real-time rendering with natural light EUROGRAPHICS 2003 PAPER |
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![]() A small story about the importance of shadows in augmented reality PRESENCE 2003 PAPER VIDEO |
![]() Automatic shadow detection in images and how to use this information to determine appearance of virtual shadows SCIA 2003 PAPER |
![]() Real-time glossy surface visualization based on fitting parametric reflected radiance functions to images acquired from a multitude of viewpoints under constant illumination GRAPP 2008 PAPER VIDEO |
![]() A technique for relighting a single image to simulate the appearance of a scene under arbitrary illumination VVG 2005 PAPER VIDEO |
![]() BENOGO. EU funded project on real-time Image-Based Rendering. www.benogo.dk VIDEO |
![]() PUPPET. EU funded project on making a dramaturgically based computer game for children aged 4 to 8. This paper focuses on the technology designed to support various child interaction. Book chapter, Springer 2003 PAPER VIDEO |
![]() PUPPET. This paper describes work in the field of autonomous agent perception and action selection. Book chapter, Springer 2000 PAPER VIDEO |
![]() Bouncy is a small interactive character that reacts to user voice and gesture input in a very simple, entertaining manner Technical report PAPER VIDEO |
![]() Combining real-time stereo imaging with chromaticity analysis to detect dynamic shadows DYNAMIC 3D IMAGING 2009 PAPER INPUT VIDEO DETECTED SHADOWS VIDEO |
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![]() Graph cut based shadow segmentation and removal from single images. Especially taking soft shadows (penumbra regions) into account. SCIA 2007 PAPER |
![]() A daylight model taking umbra, penumbra and sunlight into account for automated shadow removal. MIRAGE 2007 PAPER |
![]() Automatic shadow detection in images and how to use this information to determine appearance of virtual shadows SCIA 2003 PAPER |
![]() Analysis of the noise sensitivity of robot self-localization based on triangulation of visual landmarks ROBOTICS AND AUTOMATION 1998 PAPER |
![]() Analysis of the noise sensitivity of pose estimation based on tri-hedral vertices MACHINE VISION AND APPLICATIONS 1997 PAPER |
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![]() What is the stability of length and orientation of an edge segment? Selected papers from SCIA 1995 Springer PAPER |