RESEARCH

Claus B. Madsen, Ph.D.
Computer Vision and Media Technology Lab
Aalborg University


Augmented Reality
Image-Based Rendering
Autonomous Agents
Computer Vision


Papers linked here are without publication detail. For more precise information about the puplications, please refer to my publication list (bio, CV, and publication list)

Augmented Reality


spheres in hall
Estimating outdoor daylight parameters
from a single image using knowledge
of date, time, and location on Earth

GRAPP 2008

PAPER
spheres in hall
Real-time glossy surface visualization
based on fitting parametric reflected radiance
functions to images acquired from a multitude
of viewpoints under constant illumination

GRAPP 2008

PAPER
VIDEO


Comparing the performance of
two techniques for approximating an
environment map with directional light sources.
How many sources are needed to achieve
a certain accuracy?

SCIA 2007

PAPER




spheres in hall
A scalable approach to rendering
photorealistic augmented reality
in real-time including shadows and
interactions between real and virtual
shadows

GRAPP 2007

PAPER
VIDEO1
VIDEO2
spheres in hall
A linear approach to determining the
illumination (sky and sun contributions) in
outdoor daylight scenes.


ICPR 2006

PAPER
spheres in hall
An AR system rendering objects
into scenes with image-based
lighting but adaptive to the illumination
conditions of the scene


GRAPP 2006

PAPER
VIDEO





A study showing that it is possible
to influence the manner in which
test subjects explore a virtual space by
using visual augmentation

PRESENCE 2005

PAPER
POSTER
spheres in hall
A technique for relighting a single image
to simulate the appearance of a scene
under arbitrary illumination


VVG 2005

PAPER
VIDEO
spheres in hall
A non-linear optimization technique for finding
the directions and power of directional light sources
to approximate an HDR environment map for real-time
 rendering with natural light

EUROGRAPHICS 2003

PAPER





A small story about the importance
of shadows in augmented reality


PRESENCE 2003

PAPER
VIDEO
automatic shadow detection
Automatic shadow detection in images
and how to use this information to
determine appearance of virtual shadows

SCIA 2003

PAPER






Image-Based Rendering


spheres in hall
Real-time glossy surface visualization
based on fitting parametric reflected radiance
functions to images acquired from a multitude
of viewpoints under constant illumination

GRAPP 2008

PAPER
VIDEO
spheres in hall
A technique for relighting a single image
to simulate the appearance of a scene
under arbitrary illumination

VVG 2005

PAPER
VIDEO
Image-Based Rendering of an desktop
 
BENOGO. EU funded project
on real-time Image-Based Rendering.

www.benogo.dk

VIDEO

















Autonomous Agents



spheres in hall
PUPPET. EU funded project on
making a dramaturgically based computer
game for children aged 4 to 8. This
paper focuses on the technology
designed to support various child interaction.

Book chapter, Springer 2003

PAPER
VIDEO
autonomous agent perception
PUPPET. This paper describes work
in the field of autonomous agent perception
and action selection.

Book chapter, Springer 2000

PAPER
VIDEO
autonomous agent perception
Bouncy is a small interactive
character that reacts to user
voice and gesture input in a
very simple, entertaining manner


Technical report

PAPER
VIDEO


















Computer Vision





Combining real-time stereo imaging
with chromaticity analysis to
detect dynamic shadows

DYNAMIC 3D IMAGING 2009

PAPER
INPUT VIDEO
DETECTED SHADOWS VIDEO







Graph cut based shadow segmentation
and removal from single images. Especially
taking soft shadows (penumbra regions) into
account.

SCIA 2007

PAPER


A daylight model taking umbra, penumbra
and sunlight into account for automated
shadow removal.

MIRAGE 2007

PAPER
automatic shadow detection
Automatic shadow detection in images
and how to use this information to
determine appearance of virtual shadows

SCIA 2003

PAPER





Analysis of the noise sensitivity of
robot self-localization based on
triangulation of visual landmarks

ROBOTICS AND AUTOMATION 1998

PAPER

PCA based recognition of the hand alphabet

SCIA 1997

PAPER

Analysis of the noise sensitivity of
pose estimation based on tri-hedral
vertices

MACHINE VISION AND APPLICATIONS 1997

PAPER





What is the probability of the true angle of a
two legged junction?

IEEE T-PAMI 1997

PAPER

What is the stability of length and
orientation of an edge segment?

Selected papers from SCIA 1995
Springer

PAPER