Approximately every other week the CVMT group
meets for
a technical colloqium, where people from the
group take turns
to present own recent research, relevant research
by other groups, or
rehearse an upcoming conference presentation.
This page contains the abstracts for these
colloquia in reverse
chronological order, i.e., the latest is listed
at the top of the page.

We have been working hard to design and implement a working,
interactive Augmented Reality (AR) system based on system setup which
allows a user to pan and tilt a flat panel monitor behind which a video
camera is mounted (see image on the right). Virtual objects are then
rendered into the live video stream in real-time respons to user
rotations, and taking into account real scene geometry for occlusions
and real scene illumination for rendering. We will demonstrate the
current state of the system, including how the system is geometrically
calibrated to a world coordinate system, how we record environment maps
to use for rendering reflective and refractive objects, and
also how we render shadows cast by the virtual objects onto the real
scene geometry.
There will be some kind of tasteful treat at the event ... a cake
or something like that, to celebrate the "inauguration" of the system.

Action recognition using motion primitives is based on the idea that an action can be described by a few characteristic time instances, which we call primitives. Recognizing only these few primitives will allow us to recognize the action that they represent. This colloquium will present the overall approach of our research and how we utilize both synthetic images based on 3D tracker data and real images in the action recognition. The present system is also described and technical details on important methods are given.
Traditionally, many geometric transformations are carried
out using
matrix and vector algebra. Common examples of such transformations are
translations and rotations. While translations are both easy to grasp
and implement, rotations can be notoriously difficult to handle. The
causes of this lie both in the human mind and in mathematics. An
example of the mental difficulties associated with rotations occur in
situations where several coordinate systems, angles, and axes come into
play and things get mixed up. The mathematical issues, however, are
more serious since they cannot all be resolved using any of the
traditional techniques. Apart from explaining some of the common issues
with the traditional approaches, this colloquium will focus on a
mathematical tool, the quaternion, which - if applied correctly -
solves all of the problems associated with other rotation techniques.
The fundamentals of quaternions as well as algebra and applications to
rotation problems will be covered in this brief introduction.
A way to recognize
building and other rigid structures are with use of features, which is
something AAU working on with the IPCity project.
A hands on approach with feature-based recognition is to implement an
image stitching application where the results are easy to verify. On
the same hand the most of the source code reused.
The idea behind image stitching is that 2 or more images are combined
(stitched) into a larger image, e.g. a panoramic image. This is done by
extracting keypoints/features from each image with Harris corner
detector. Each keypoint is described as an MOPS (multi-scale oriented
patches) which is a derivative of the SIFT descriptor but a lot faster
to create and match. All keypoints in an image are matched against all
keypoints from other images and the best matches make basis for the
homography and the images can be stitched together. The image stitching
application is based on a method by [Matthew Brown, 2004].
The
presentation will show another facet of working with graphics as a
living. There are other uses for 3D graphics than
entertainment as the production of
e.g. customized hearing aids has been revolutionized in
recent years by the virtualization of the work process. The
work is now done in a modeling software package instead by manual labour. The
focus of the presentation is this new process and tools
powering it as
they are developed by 3Shape.
3Shape is a company based in Copenhagen that
produces 3D laser scanners and 3D
modeling software for the health care manufacturing industry. Main
sectors are hearing aids and dental restoration.
During the presentation,
the scanners will be shown and the technology behind them explained. The
modeling software will also be demoed, and the challenges
in developing for a manufacturing
industry will be covered. Also, the work day of a
graphics engineer and the experience of entering the labour
market after graduation will be touched upon.
The canopy structure of a plant holds valuable
information for assessment of its health status. Camera based 3D
Reconstruction of non-rigid biological objects such as plants is a
difficult problem. It is also difficult to test it because ground truth
is difficult to obtain. My work is based on ray-traced plant images
(for low level quantitative measures) and real images of individual
plants (for high level quantitative and qualitative evaluation). I will
present different approaches to estimating disparity maps that are good
enough to extract information of the canopy. Methods cover window based
correlation and energy minimizing methods. The disparity maps are
segmented into individual parts and each part is fitted a NURBS surface
so that the total model allows overlapping parts. Finally, I will show
some annotated reconstructions of real plants.
The health of a
vegetation canopy is closely coupled to its structure,
which is often represented by two statistical descriptors: the leaf
area index and the leaf angle distribution. These parameters are used
by biologists and agronomists and are commonly estimated by inverting
optical measurements with simplified canopy models. Ground-based
sensors are often used for multi-angular gap fraction measurements.
Factors to be taken into account in such measurements include mixed
pixels as well as mixed light scattering components, e.g., double
scattering and specular reflection. This study investigates the
potential of an alternative approach based on multi-angular
measurements of scattering components, e.g., sunlit and shaded
vegetation, sunlit and shaded soil, specular reflection, etc.. In
earlier work, it was shown that if the spectra of the illuminants and
the materials are known it is possible to separate multiple scattering
components using spectral unmixing. The idea in this method is to
couple the abundances of the scattering components to vegetation
structure parameters. The expected component abundances are predicted
using stochastic simulation in a Poisson canopy model with an
ellipsoidal leaf angle distribution which is specified by a single
shape parameter. The model predictions are matched against the observed
component abundances, and a numerical method is used to search for the
leaf area index and mean leaf angle that give the best match. The
method is evaluated against ground truth data using recursively
ray-traced images.