Exam questions for 3D Computer Graphics, SP2/2005

 
Below are listed a number of exam questions. At the exam the student will draw one of this questions and then present in his own way what he feels is relevant to the particular subject matter. For each exam question is listed a few bullet points which are only intended to serve as a guide to what can be presented for each topic. During the presentation it is always an advantage to draw on issues from other questions, for example to present the Phong local illumination model when explaining about e.g. Image-Based Lighting.

 

(1) Ray tracing

(2): Local lighting models

(3): Polygon based rendering, 2D projections of 3D polygonal objects

(4): Visual realism and hidden surface removal

(5): Mapping techniques

(6): Shadowing in real-time graphics

(7): Image-Based Lighting (IBL)

(8): Non-photorealistic rendering (NPR)

(9): Curved surfaces